News archives


Roots of Tomorrow: the next update on field crop farming in Eastern France

Roots Of Tomorrow: a mobile game about sustainable agriculture

L’île aux 93 Dragons: understand the secrets of dragons through a game

Discover the “île aux 93 Dragons” to understand the mysteries of its peoples

Gamabilis, a video game in the public space

Serious Games design: Vincent Péquignot unveils the 3 stages at BIG

Farming: are you interested in taking over?

New Roots Of Tomorrow scenario at the Salon de l’Agriculture

Roots Of Tomorrow: inspired by a real farm in Auvergne Rhône Alpes

Spark a vocation for the world of farming with Roots Of Tomorrow

Roots of Tomorrow: first video game tournament on agroecology in agricultural high schools

Roots of Tomorrow 2024 Challenge: awards ceremony at the International Agricultural Show

Agroecology and sustainable development in a video game

Gamabilis at the Salon International de l’Agriculture 2024

Purple town: choose your side!

Paris Games Week 2023: a new look at video games with Gamabilis!

Roots of Tomorrow: an in-house tournament with Agrosolutions to raise awareness of agroecology

Teaching version of Roots Of Tomorrow: the training tool for agroecology

Corporate social responsibility: a serious game to accelerate the ecological transition

Ecological transition: why use serious games in the workplace?

Challenger Deep: team building version for companies
Press Start 2021: Interview of Vincent Pequignot

Roots Of Tomorrow: Take action for a sustainable environment with a free game

Gamabilis, the impact video game studio

Purple Town: addiction prevention with a mobile game

Agroecology, a new way to raise awareness with video games

Gamabilis: helping for behaviour change

Climate change: agroecology, an essential lever

Gamification in the workplace: why do we suggest you go one step further?

Become a Roots Of Tomorrow beta tester

Vincent Péquignot – interview by Jean-Marc Sylvestre in the program Enjeux et Priorités

Epilepsy: preventing accidents with a serious game

The impact of video games: what are the positive effects?

Video game usage: what place do they occupy in our daily lives?

Understanding balanced nutrition with Feed Them Right

Vincent Péquignot – interview by Céline Bosquet

Debates and debacles: the evolution of video games

Serious game: another vision of video games

Preventing epilepsy-related domestic accidents with a video game

Agricultural transitions and the challenge of scaling up

One bug, one solution

What are playtests for?

Serious Game: between illusion and reality

Healthy eating with Food Malin: the free mobile app for young and old alike

Tomorrow’s agriculture: how to invent it with a free video game

Inventing tomorrow’s agriculture with Gamabilis

Gamabilis, games for thinking and changing the world
Vincent Péquignot, interview during the Marathon Pitch final

City of tomorrow with RATP The Experience, heart of Paris

Vivatech 2019: Gamabilis takes control of Paris!

Impact video game design workshop with Gamabilis

With the free Chou’Time free game, cauliflower becomes appetizing

Chou’Time: authentic innovation for the latest cauliflower trends

Gamabilis, winner of réseau entreprendre 2018

Paris Games Week 2018: a landmark event for Summertime

CRIPS testimonial about Summertime – Summer of choices

Raising awareness among young people with Summer Time: the summer of choices

Summer of choices with Summer Time, the awareness game

Vincent Pequignot’s pitch on the Tech & Co program

Solidays Festival 2018, discover Summertime

Feed Twip: a game for a balanced diet

Vivatech 2018, we were there!

How to improve eating habits with a game

C’TropFood: a video game for healthy eating